Magic: The Gathering fan fiction wiki
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Lands[]

Magic the gathering-card back
Boillands ()
Land
This comes into play tapped.
T: Add G to your mana pool.
GG,T: Put two +1/+1 counters on target creature token.

Magic the gathering-card back
Harvest Fields ()
Land
This comes into play tapped.
T: Add G to your mana pool.
GG,T: Return target creature token from a graveyard to play.

Magic the gathering-card back
Evolution Nest ()
Land
This comes into play tapped.
T: Add U to your mana pool.
UU,T: Creatures you control gain Flying until end of turn.

Magic the gathering-card back
Evolution Lair ()
Land
This comes into play tapped.
T: Add U to your mana pool.
UG,T: Creatures you control gain Trample until end of turn.

Magic the gathering-card back
Evolution Dome ()
Land
This comes into play tapped.
T: Add U to your mana pool.
UG,T: Creatures you control gain Shroud until end of turn.

Magic the gathering-card back
Simic Demesne ()
Land
This comes into play tapped. When this enters the field, return a land to your hand.
T: Add UG to your mana pool.

Magic the gathering-card back
Simic Arcanum ()
Land
This comes into play tapped. When this enters the field, you lose 2 life.
T: Add UU, UG, or GG to your mana pool.

Magic the gathering-card back
Giant Tunnelpaths ()
Land
This comes into play tapped. When this enters the field, you lose 2 life.
T: Add U or G to your mana pool.
2,T: Creatures you control get +1/+1 until end of turn.

Spells[]

Magic the gathering-card back
Saproling Blossom UG (2)
Sorcery
Kicker UG
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, they each come into play with a +1/+1 counter.

Magic the gathering-card back
Saproling Blast UG (2)
Sorcery
Kicker UG2
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, they each come into play with three +1/+1 counters.

Magic the gathering-card back
Saproling Wave UG (2)
Sorcery
Replicate UG
Put two 1/1 green Saproling creature tokens onto the field.

Magic the gathering-card back
Saproling Rebirth UG (2)
Sorcery
Kicker UG2
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, put a 1/1 green Saproling creature token onto the field for each creature token in graveyard instead.

Magic the gathering-card back
Saproling Growth UG (2)
Sorcery
Kicker UG1
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, put a +1/+1 counter among any creature token created this way for each creature token you control.

Magic the gathering-card back
Saproling Call UG (2)
Sorcery
Kicker UG2
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, draw X cards, where X is the number of creatures in play divided by 2, rounded down.

Magic the gathering-card back
Saproling Summons UG (2)
Sorcery
Kicker UG3
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, draw 3 cards.

Magic the gathering-card back
Saproling Landscapes UG (2)
Sorcery
Kicker UG4
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, double the number of creature tokens already in play before this spell was cast.

Magic the gathering-card back
Saproling Maturation UG (2)
Sorcery
Kicker UG
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, double the number of counters on target creature.

Magic the gathering-card back
Saproling Retrieval UG (2)
Sorcery
Kicker UG
Put two 1/1 green Saproling creature tokens onto the field.
If this was kicked, you may sacrifice any number of creature tokens. Draw a card for each creature token sacrificed in this way.

Enchantments[]

Magic the gathering-card back
Nutritious Garden UG (2)
Enchantment
Whenever a creature comes into play under your control, put a +1/+1 counter on it.

Magic the gathering-card back
Sweet Fruition UG2 (4)
Enchantment
Whenever a creature comes into play under your control, double the number of +1/+1 counters on target creature token.

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